Space Battle Arena

Modified on 2017/06/22 22:33 by — Categorized as: Arena Games, Open Source, Programming AI

Space Battle Arena is a programming game where you must write code (in Java) to autonomously control a space ship to accomplish specified objectives. It is an extensible system which provides multiple different challenges which can be performed in series and targeted to specific difficulty levels.

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Michael A. Hawker and Brett Wortzman created Space Battle Arena in April 2012. It was first publicly available in September of 2013 and open sourced on GitHub in May 2015.

It is used in various high schools as a final project as part of TEALS.


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